Parkour has always been an integral part of the Ubisoft – Assassin’s Creed flagship franchise. It has also grown into a unique super identity that makes this game’s open-world experience look much more appealing, especially if you start having to move vertically. It is this same concept that inspires many other open world games to adopt a similar mechanism, to give the impression of a main character that is more agile and deadly at the same time. But after being stuck with a mechanism like this during the last few series, Roblox robux hack reportedly will slightly “overhaul” this parkour system. The assassin can now also do it horizontally, no longer just vertical.
Ubisoft does not provide much detail related to roblox series for 2014 – Unity, in addition to a teaser trailer and some leaked images that just show the quality of in-game engine.
But the latest information from one of the professional parkour artists – Jesse La Flair triggered the latest rumors about changes in the existing mechanism. The main character in Unity claimed this time will not only be able to do parkour vertically, but also horizontally. Like Prince’s action in Prince of Persia: Sands of Time, the Assassin can now move quickly and run by making the wall the main foothold. Ubisoft itself refused to comment on this one rumor.
Assassin’s Creed: Unity itself is prepared as a year-end project for Playstation 4, Xbox One, and PC. Ubisoft is also reportedly preparing another Assassin’s Creed series for its previous generation console – the Playstation 3 and Xbox 360 called Comet, although there has been no confirmation at all.